![]() As of now this is just a simple way to get dynamic units attacking you once you clear an area or become detected. Yes this script could be made into a module I do believe though some work would need to go into figuring out how to do that. It could be done, but that's a lot of work. I mean, as example make some kind of mission on Chernarus map,where every town, and city is a base with fortification, and that random units going to travel all over the map, or something like this, Well how do you think, if it is possible?Īlso that's not good, i think, to use each time sqf files in current mission, are there any way to use the script with module in game? Well it would be really great make something like warfare module as it was in arma 2based on this script. In the video I am using CAF aggressors, but you can use any units you want. The video is a tutorial and demonstration. I show you where you can find the class names that you need to be able to use any units in this script. ![]()
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